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		<title>The Long, Hard Road</title>
		<link>http://longhardroad.forumotion.net/feed/?</link>
		<description>Latest topics</description>
		<lastBuildDate>Tue, 30 Sep 2008 19:34:46 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>The Long, Hard Road</title>
			<url>http://i39.servimg.com/u/f39/12/99/82/50/promet12.png</url>
			<link>http://longhardroad.forumotion.net/feed/?</link>
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		<item>
			<title>A question on this</title>
			<link>http://longhardroad.forumotion.net/bluebooking-f7/a-question-on-this-t11.htm</link>
			<dc:creator>Danny 7</dc:creator>
			<description><![CDATA[Maybe I just dont get it but what the heck is public bluebooking. Bluebooking as I understand it is personal thoughts and actions that PC's character use to reflect on the last session and make some plans for the next. Wouldnt &quot;public bluebooking&quot; be best handled through side scenes and PM's?
<br />

<br />
Cheers
<br />
Eric]]></description>
			<category>Bluebooking</category>
			<pubDate>Tue, 30 Sep 2008 19:34:46 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/bluebooking-f7/a-question-on-this-t11.htm#21</comments>
			<guid>http://longhardroad.forumotion.net/bluebooking-f7/a-question-on-this-t11.htm</guid>
		</item>
		<item>
			<title>Potential Errata</title>
			<link>http://longhardroad.forumotion.net/ooc-room-f6/potential-errata-t8.htm</link>
			<dc:creator>Danny 7</dc:creator>
			<description>Here is some errata I've come accross for Promethean





104 - The Galatea entry does not indicate the body being cut up at any point 

during the creation process despite the fact that the book indicates at 

several points that ALL Promethean bodies must be torn apart and put back 

together during their creation (the entry actually indicated that you 

require a completely unmarked body). 



111 - The Tammuz entry has the same problem as the previous Galatea entry. 



116-117  ...</description>
			<category>OOC Room</category>
			<pubDate>Mon, 29 Sep 2008 18:49:41 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/ooc-room-f6/potential-errata-t8.htm#11</comments>
			<guid>http://longhardroad.forumotion.net/ooc-room-f6/potential-errata-t8.htm</guid>
		</item>
		<item>
			<title>Experience</title>
			<link>http://longhardroad.forumotion.net/ooc-room-f6/experience-t10.htm</link>
			<dc:creator>Danny 7</dc:creator>
			<description><![CDATA[So are we using my XP system for this game or are we using the core book (shudder) or did you write your own?
<br />

<br />
cheers
<br />
Eric]]></description>
			<category>OOC Room</category>
			<pubDate>Tue, 30 Sep 2008 19:29:24 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/ooc-room-f6/experience-t10.htm#18</comments>
			<guid>http://longhardroad.forumotion.net/ooc-room-f6/experience-t10.htm</guid>
		</item>
		<item>
			<title>An issue with Transmutations</title>
			<link>http://longhardroad.forumotion.net/ooc-room-f6/an-issue-with-transmutations-t7.htm</link>
			<dc:creator>Danny 7</dc:creator>
			<description>I have an issue with promethean that I want to talk about here, this is really the only failing of the game itself is the purchase of Transmutations. for clarity the rules for transumutations are on pg 117-18 of the core book. Honestly I can see the intentions of the designers here and how they were riding the sucess of the mage book, but they failed utterly in implementing the idea here. I'm talking of the way transmutations are purchased. For some background into the issue, in Mage, you have  ...</description>
			<category>OOC Room</category>
			<pubDate>Mon, 29 Sep 2008 18:44:26 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/ooc-room-f6/an-issue-with-transmutations-t7.htm#10</comments>
			<guid>http://longhardroad.forumotion.net/ooc-room-f6/an-issue-with-transmutations-t7.htm</guid>
		</item>
		<item>
			<title>A little help</title>
			<link>http://longhardroad.forumotion.net/ooc-room-f6/a-little-help-t6.htm</link>
			<dc:creator>Danny 7</dc:creator>
			<description><![CDATA[A few questions: 
<br />
1. Where the hell are we right now?
<br />
2. What year is it?
<br />
3. As well, do you want us to make PC's with roles or do you want us to just make someone? I think we should do roles but thats just me.]]></description>
			<category>OOC Room</category>
			<pubDate>Wed, 17 Sep 2008 14:40:55 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/ooc-room-f6/a-little-help-t6.htm#8</comments>
			<guid>http://longhardroad.forumotion.net/ooc-room-f6/a-little-help-t6.htm</guid>
		</item>
		<item>
			<title>Danny 7's Opinion</title>
			<link>http://longhardroad.forumotion.net/theories-of-alchemy-f3/danny-7-s-opinion-t5.htm</link>
			<dc:creator>Danny 7</dc:creator>
			<description>Where do we come from, why are we here, who the hell are we? If you believe the books Alchemy existed for the purpose of transforming commom metals into gold and silver, the creation of a Panacea and the Universal solvant. did any of this pan out? Hells no! Alchemy really was a cheap way to make money is the middle ages. What about the Magnum opus? well in historical alchemy it means that within the Magnum Opus, was the creation of the Sanctum Moleculae, that is the 'Sacred Masses' that were  ...</description>
			<category>Theories of Alchemy</category>
			<pubDate>Wed, 17 Sep 2008 14:38:22 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/theories-of-alchemy-f3/danny-7-s-opinion-t5.htm#7</comments>
			<guid>http://longhardroad.forumotion.net/theories-of-alchemy-f3/danny-7-s-opinion-t5.htm</guid>
		</item>
		<item>
			<title>Permissions fixed</title>
			<link>http://longhardroad.forumotion.net/ooc-room-f6/permissions-fixed-t4.htm</link>
			<dc:creator>Creator</dc:creator>
			<description>All Players are now able to post in every forum save for Promethean 101</description>
			<category>OOC Room</category>
			<pubDate>Tue, 16 Sep 2008 16:48:41 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/ooc-room-f6/permissions-fixed-t4.htm#5</comments>
			<guid>http://longhardroad.forumotion.net/ooc-room-f6/permissions-fixed-t4.htm</guid>
		</item>
		<item>
			<title>Professor Archibald Whytes Theories on Pyros</title>
			<link>http://longhardroad.forumotion.net/theories-of-alchemy-f3/professor-archibald-whytes-theories-on-pyros-t3.htm</link>
			<dc:creator>Creator</dc:creator>
			<description>Pyros must be a natural Phenomenon. There is no other explanation, else wise how would it work to create such wonders? How could it create life, albeit souless life? The Creatures known as Pandorans lust for it as if it where as precious to them as Oxygen, and the Pyros is capable of great things, not limited to, but certain including creation. Creation of life. Creation of amazing transmutations.  



There are many theories on the Pyros, the most well known of these theories is that this  ...</description>
			<category>Theories of Alchemy</category>
			<pubDate>Tue, 16 Sep 2008 03:02:29 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/theories-of-alchemy-f3/professor-archibald-whytes-theories-on-pyros-t3.htm#4</comments>
			<guid>http://longhardroad.forumotion.net/theories-of-alchemy-f3/professor-archibald-whytes-theories-on-pyros-t3.htm</guid>
		</item>
		<item>
			<title>Promethean Traits</title>
			<link>http://longhardroad.forumotion.net/promethean-101-f8/promethean-traits-t2.htm</link>
			<dc:creator>Creator</dc:creator>
			<description>Superlative Endurance



- Prometheans can go 48 hours without dealing with fatigue effects.

Prometheans , however, are subject to boredom, as well as some human like desires. They will doubtfullt push for over 24 hours unless properly motivated.



- Prometheans ignore wound penalties , no matter how battered and damaged they are. (Similar to the iron Stamina, however the resolve and stamina pre reqs are NON required)

Prometheans do, however, feel pain. it usually angers or irritates  ...</description>
			<category>Promethean 101</category>
			<pubDate>Tue, 16 Sep 2008 02:41:55 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/promethean-101-f8/promethean-traits-t2.htm#2</comments>
			<guid>http://longhardroad.forumotion.net/promethean-101-f8/promethean-traits-t2.htm</guid>
		</item>
		<item>
			<title>Promethian Music</title>
			<link>http://longhardroad.forumotion.net/ooc-room-f6/promethian-music-t1.htm</link>
			<dc:creator>Creator</dc:creator>
			<description>Pantera - Cemetery Gates.

 A classic Metal epic with forlorn lyrics, and heartfelt pain. It's choice of terms highlights the Promethean Condition perfectly.



Lamb of God - Walk with me in Hell

Aggressive, and full of torment.



Motorhead - Sacrifice

Unlike the usual songs of drinking, kickin' ass, and rocking, this song offers a theme of awesome empowerment....and kicking ass.



NOTE: There's nothing wrong with drinkin', kickin' ass, and rocking. </description>
			<category>OOC Room</category>
			<pubDate>Tue, 16 Sep 2008 00:33:35 GMT</pubDate>
			<comments>http://longhardroad.forumotion.net/ooc-room-f6/promethian-music-t1.htm#1</comments>
			<guid>http://longhardroad.forumotion.net/ooc-room-f6/promethian-music-t1.htm</guid>
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